iDracula for the iPhone. iCarnage!!!

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Just a quick one before I head off to my next meeting. My latest addiction for the iPhone is called 'iDracula'. It's sort of a mix of Diablo vs Quake vs Robotron. The 19th century 'van helsing'-esque setting is beautifully rendered, and the soundtrack adds the appropriate head-banging necessary for any good vampire slaughtering.

There's a great video of it in action on YouTube.

One thing I have to comment on - this is the first interactive action game on the iPhone that I feel gets the controls right. They use a pair of 'wheels' on the screen - one for motion, one for firing. Given the iphone's lack of any other gaming controls, this seems to be an excellent compromise, allowing very easy motion and action.

There are a few known bugs. Settings aren't being saved between games, it's occasionally tricky to switch weapons in mid-melee, and there are occasional pauses. I picked it up off the appstore during a sale for $1, but it's easily worth a lot more than that.

I hope the developers do continue to update it - a larger play area, or a decent levelling mechanism (finish this level, waste the bosses, move on to the next level) would be a definite win.


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This page contains a single entry by dbs published on March 11, 2009 10:51 AM.

The problem with cloud computing - or "BITE ME, GOOGLE" was the previous entry in this blog.

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